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OmniPivot Pro Changelog

All notable changes to OmniPivot Pro are documented here.

[1.0.0] - Initial Release

Initial release documentation prepared before launch.

Added

  • Main OmniPivot Pro dashboard for actor pivot workflows.
  • Quick pivot presets for Face Centers, Edge Middles, and Corners.
  • Face center presets for Center, Top, Bottom, Left, Right, Front, and Back.
  • Edge middle presets for all 12 bounding-box edges.
  • Corner presets for all 8 bounding-box corners.
  • Live pivot preview showing current and target pivot positions.
  • Actor Pivot Tools for selection center, bounds center, bounds bottom, world origin, copy pivot, paste pivot, and reset offset.
  • Viewport pivot picking with visual snap indicators.
  • Default viewport picking hotkeys:
  • Ctrl + Alt + 6 for face centers
  • Ctrl + Alt + 7 for edge middles
  • Ctrl + Alt + 8 for corners
  • Reassignable hotkeys through Unreal Editor keyboard shortcuts.
  • Optional Details Panel integration for compact pivot controls on supported actors.
  • Batch Fixer page for Static Mesh asset pivot workflows.
  • Batch analysis, preview, duplicate-first apply workflow, backups, and summary export.
  • Presets page for built-in and reusable pivot presets.
  • Pivot Audit page for scanning assets and reviewing pivot consistency issues.
  • Report/export workflow for audit and batch review.
  • Per-project settings for safety, preview, batch, interface, and audit behavior.
  • Editor-only plugin workflow with no runtime gameplay impact.

Compatibility

  • Unreal Engine 5.5
  • Unreal Engine 5.6
  • Unreal Engine 5.7
  • Windows
  • macOS
  • Linux

Notes before launch

  • OmniPivot Pro is now available on Fab.